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Surviveville


Role: Technical Designer


A new project brought to you by the team that made Bifrost: Through the Realms!



Surviveville is a townbuilder with a dark twist.
An unnatural force threatens the citizens of a remote mountainous village and it falls on you to save them.
Manage the town during the day and fend off malevolent abominations at night!


Winged Remnant Website: Coming Soon

Responsibilities:
  • Design and assist with the implementation of core gameplay systems.
  • Draft various forms of design documentation.
  • Incorporate team-wide feedback into designs.
  • Distill design intentions into actionable tasks.
  • Coordinate and direct feature strike teams ensuring smooth development implementation.
  • Perform regular gameplay balance.
  • Attend regular meetings to communicate development progress.




  • Contributions:
  • Collaboratively established design pillars, core gameplay loop, difficulty progression, and art style.
  • Performed a comprehensive MDA analysis of initial development plans.
  • Designed and pitched initial systems including: Combat, Seasons/Time Progression, Split Inventories, Daytime Activities, NPCs, and an Economy.
  • Oversaw the combat feature team. This included hosting meetings, drafting encounters, and performing gameplay balance.
  • Implementation of player movement, health, and attack features.
  • Implementation of base enemy behavior and combat functionality.






  • Devlog Playlist




    Design Documentation Sample



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