Surviveville
Role: Systems Designer
Game Info:
Engine: Unity -> Godot
Platform: PC
Team Size: 15
Development Time: In development since May 2023!
A new project brought to you by the team that made Bifrost: Through the Realms!
Surviveville is a townbuilder with a dark twist.
An unnatural force threatens the citizens of a remote mountainous village and it falls on you to save them.
Manage the town during the day and fend off malevolent abominations at night!
Role: Systems Designer
Responsibilities:
Design core gameplay systems.
Draft various forms of design documentation.
Incorporate team-wide feedback into designs.
Distill design intentions into actionable tasks.
Coordinate and direct feature strike teams.
Perform regular gameplay balance.