A Fast-Paced Ability-Based Platformer with Norse & Sci-fi Themes
Role: Level & Systems Designer
Race through different Realms using the Bifrost; a device capable of opening Rifts and Bridges to alternate worlds. Master the unique effects of these abilities to battle and platform your way through the multiverse.
Game Info:
Engine: Unreal Engine 5
Platform: PC (Steam)
Team Size: 30
Development Time: 8 months
Contributions:
Created white boxes for levels.
Created geometry for final levels.
Placed set decoration in various levels.
Designed various abilities (Fire, Ice, Stone, and Air).
Wrote design documentation for various gameplay mechanics, levels, and abilities.
Pitched, designed, and oversaw gameplay progression.
Generated developer gym testing areas for abilities.
Recorded metrics for abilities.
Regular ability balance changes to maintain an intended gameplay experience.